![]() In the case this image you have 6 different skill sets (Minor Destruction, Major Destruction, Defensive, Conjuration, Mastery, Ultimate) It is also evident that this is a console interface as the labels are XBOX labels. On the Skills tab it looks as if you will earn points, and be able to spend those points to build certain skills. In past Diablo games, larger items took up a larger percentage of your inventory.Ĭharacter Skills & Talents: The following image shows some screen shots of the character skills and talents tab. Another point to mention is that it looks as if all items have a slot, regardless of items size. Here is an image of the Druid Character Tab, where it shows the items equipped, Character Level, Attack power, Defense, Life, Gold and the Inventory Slots below. They also stated that they reorganized the layout of the inventory to be more balanced. ![]() Here is sample image of some Icon Styles. Inventory: They are working on giving the items more natural textures and realism, as well as toning down the brightness and saturation of the backgrounds of the images. in game menus, on screen displays, functionality, etc… After the BlizzCon Demo of the game a few months back, they have made some changes to various UI’s. UI (User Interface) is the way we interact with the game, i.e. If you want to read the update directly from Blizzard’s site, CLICK HERE, otherwise, we’ll summarize the update highlights below. Candace Thomas, Senior Encounter Designer, discusses a new monster family coming to the game, the Cannibal Tribes. In the update, Angela Del Priore, Lead UI Designer, discusses some of the UI changes coming to the game. On Wednesday,, Blizzard released a new quarterly update on the development progress of Diablo 4.
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